Developer documentation | Axl-2.5.1

axlActorCylinder Member List

This is the complete list of members for axlActorCylinder, including all inherited members.

ActorState enum nameaxlActor
axlAbstractActor(axlAbstractActor *parent=0)axlAbstractActor
axlActor(void)axlActor
axlActorCylinder(void)axlActorCylinderprotected
cylinder(void)axlActorCylinder
data(void)axlActorCylindervirtual
deleteObserver(void)axlActor
drawAssymblyMatrix(void)axlActorprotected
edition enum valueaxlActor
fields(void)axlActor
getActor(void)axlActor
getCellArray(void)axlActor
getCellPicker()axlActor
getDataSetMapper(void)axlActor
getInteractor(void)axlActorvirtual
getMapper(void)axlActor
getNormals(void)axlActor
getObserver(void)axlActor
getObserverData(void)axlActor
getPoints(void)axlActor
getPolyData(void)axlActor
getState(void)axlActorvirtual
getUnstructuredGrid(void)axlActor
getvtkVolume(void)axlActor
hide(void)axlActorvirtualslot
hideCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
identifier(void)axlAbstractActorvirtual
isShowControlPoints(void)axlAbstractActorvirtual
isShowCylinderWidget(void)axlActorCylinder
isVisible(void)axlActorvirtual
moveCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
New(void)axlActorCylinderstatic
NewObserver(void)axlActor
onControlPointChanged(void)axlAbstractActorvirtualslot
onModeChanged(int state)axlActorCylinderslot
onRemoved()axlActorCylinderslot
onSamplingChanged(void)axlAbstractActorvirtualslot
onSelectBoundaryEdge(int numEdge, int previous, int n)axlAbstractActorvirtualslot
onTubeFilterRadiusChanged(double radius)axlAbstractActorvirtualslot
onUpdateGeometry()axlActorCylinderslot
onUpdateProperty(void)axlAbstractActorvirtualslot
onUpdateStructure(void)axlAbstractActorinlinevirtualslot
parent(void)axlAbstractActorvirtual
passive enum valueaxlActor
selection enum valueaxlActor
setActor(vtkSmartPointer< vtkActor > actor)axlActor
setCellArray(vtkSmartPointer< vtkCellArray > cellArray)axlActor
setCellPicker(vtkSmartPointer< vtkCellPicker > cellPicker)axlActor
setColor(double red, double green, double blue)axlActorvirtual
setCylinderWidget(bool cylinderWidget)axlActorCylinder
setData(dtkAbstractData *cylinder1)axlActorCylindervirtual
setDataSetMapper(vtkSmartPointer< vtkDataSetMapper > mapper)axlActor
setDisplay(bool display)axlActorCylindervirtual
setInteractor(void *interactor)axlActorvirtual
setInterpolation(int interpolation)axlActorvirtual
setMapper(vtkSmartPointer< vtkPolyDataMapper > mapper)axlActor
setMapperCollorArray(void)axlAbstractActorvirtual
setMode(int state)axlActorCylindervirtual
setNormals(vtkSmartPointer< vtkDoubleArray > normals)axlActor
setObserver(axlActorControlPolygonObserver *observer)axlActor
setObserverData(dtkAbstractData *data)axlActor
setOpacity(double opacity)axlActorvirtual
setParent(axlAbstractActor *parent)axlAbstractActorvirtual
setPoints(vtkSmartPointer< vtkPoints > points)axlActor
setPolyData(vtkSmartPointer< vtkPolyData > polyData)axlActor
setQVTKWidget(QVTKOpenGLWidget *widget)axlActorCylinder
setShader(QString vsfile)axlActorvirtual
setShaderFromString(QString vertex_shader_source, QString fragment_shader_source)axlActorvirtual
axlAbstractActor::setShaderFromString(QString xmlfile)axlAbstractActorvirtual
setSize(double size)axlActorvirtual
setState(int state)axlActorvirtual
setUnstructuredGrid(vtkSmartPointer< vtkUnstructuredGrid > unstructuredGrid)axlActor
setvtkVolume(vtkSmartPointer< vtkVolume > actor)axlActor
show(void)axlActorvirtualslot
showControlPoints(bool show)axlAbstractActorvirtual
showCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
showCylinderWidget(bool show)axlActorCylinder
stateChanged(dtkAbstractData *data, int mode)axlAbstractActorsignal
toMesh(void)axlAbstractActorvirtual
update(void)axlActorvirtualslot
updated(void)axlAbstractActorsignal
vtkTypeRevisionMacro(axlActorCylinder, vtkAssembly)axlActorCylinder
~axlAbstractActor(void)axlAbstractActorvirtual
~axlActor(void)axlActor
~axlActorCylinder(void)axlActorCylinderprotected