#include <axlAbstractActor.h>
Definition at line 33 of file axlAbstractActor.h.
axlAbstractActor::~axlAbstractActor |
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void |
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virtual |
virtual dtkAbstractData* axlAbstractActor::data |
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void |
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pure virtual |
Implemented in axlActorComposite, axlActor, axlActorCone, axlActorCylinder, axlActorFieldDiscrete, axlActorEllipsoid, axlActorLine, axlActorTorus, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCurveBSpline, axlActorDataDynamic, axlActorMesh, axlActorSurfaceBSpline, axlActorVolumeBSpline, axlActorFieldParametric, axlActorFieldSpatial, axlActorCircleArc, axlActorPointSet, axlActorSurfaceTrimmed, axlActorBSpline, axlActorVolumeDiscrete, and axlActorShapeBSpline.
int axlAbstractActor::getState |
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void |
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virtual |
void axlAbstractActor::hide |
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void |
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virtualslot |
void axlAbstractActor::hideCurrentPoint |
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double |
u, |
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double |
v, |
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dtkAbstractData * |
data |
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) |
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virtualslot |
QString axlAbstractActor::identifier |
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void |
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virtual |
bool axlAbstractActor::isShowControlPoints |
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void |
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virtual |
bool axlAbstractActor::isVisible |
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void |
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virtual |
void axlAbstractActor::moveCurrentPoint |
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double |
u, |
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double |
v, |
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dtkAbstractData * |
data |
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) |
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virtualslot |
void axlAbstractActor::onControlPointChanged |
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void |
| ) |
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virtualslot |
void axlAbstractActor::onModeChanged |
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int |
state | ) |
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virtualslot |
void axlAbstractActor::onRemoved |
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void |
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virtualslot |
void axlAbstractActor::onSamplingChanged |
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void |
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virtualslot |
void axlAbstractActor::onSelectBoundaryEdge |
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int |
numEdge, |
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int |
previous, |
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int |
n |
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) |
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virtualslot |
void axlAbstractActor::onTubeFilterRadiusChanged |
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double |
radius | ) |
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virtualslot |
void axlAbstractActor::onUpdateGeometry |
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void |
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pure virtualslot |
void axlAbstractActor::onUpdateProperty |
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void |
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virtualslot |
virtual void axlAbstractActor::onUpdateStructure |
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void |
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inlinevirtualslot |
void axlAbstractActor::setColor |
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double |
red, |
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double |
green, |
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double |
blue |
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) |
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virtual |
void axlAbstractActor::setData |
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dtkAbstractData * |
data | ) |
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virtual |
Reimplemented in axlActorFieldDiscrete, axlActorComposite, axlAbstractActorField, axlActorFieldParametric, axlActorFieldSpatial, axlActorCone, axlActorCylinder, axlActorDataDynamic, axlActorLine, axlActorTorus, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCurveBSpline, axlActorMesh, axlActorSurfaceBSpline, axlActorVolumeBSpline, axlActorVolumeDiscrete, and axlActorShapeBSpline.
Definition at line 95 of file axlAbstractActor.cpp.
void axlAbstractActor::setDisplay |
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bool |
display | ) |
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virtual |
Reimplemented in axlActorComposite, axlActor, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorDataDynamic, axlActorCone, axlActorCylinder, axlActorLine, axlActorTorus, axlActorVolumeDiscrete, axlActorCircleArc, and axlActorBSpline.
Definition at line 90 of file axlAbstractActor.cpp.
void axlAbstractActor::setInteractor |
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void * |
interactor | ) |
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virtual |
void axlAbstractActor::setInterpolation |
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int |
interpolation | ) |
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virtual |
void axlAbstractActor::setMapperCollorArray |
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void |
| ) |
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virtual |
void axlAbstractActor::setMode |
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int |
state | ) |
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virtual |
Reimplemented in axlActorComposite, axlActorCone, axlActorCylinder, axlActorDataDynamic, axlActorLine, axlActorTorus, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCircleArc, axlActorMesh, axlActorVolumeDiscrete, axlActorPointSet, and axlActorBSpline.
Definition at line 161 of file axlAbstractActor.cpp.
void axlAbstractActor::setOpacity |
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double |
opacity | ) |
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virtual |
void axlAbstractActor::setShader |
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QString |
xmlfile | ) |
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virtual |
void axlAbstractActor::setShaderFromString |
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QString |
xmlfile | ) |
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virtual |
void axlAbstractActor::setSize |
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double |
size | ) |
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virtual |
void axlAbstractActor::show |
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void |
| ) |
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virtualslot |
void axlAbstractActor::showControlPoints |
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bool |
show | ) |
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virtual |
void axlAbstractActor::showCurrentPoint |
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double |
u, |
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double |
v, |
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dtkAbstractData * |
data |
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) |
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virtualslot |
void axlAbstractActor::stateChanged |
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dtkAbstractData * |
data, |
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int |
mode |
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) |
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signal |
axlMesh * axlAbstractActor::toMesh |
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void |
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virtual |
void axlAbstractActor::update |
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void |
| ) |
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virtualslot |
void axlAbstractActor::updated |
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void |
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signal |
The documentation for this class was generated from the following files: