#include "axlVolumeDiscrete.h"
#include "axlActorVolumeDiscrete.h"
#include <vtkAbstractVolumeMapper.h>
#include <vtkActor.h>
#include <vtkProperty.h>
#include <vtkColorTransferFunction.h>
#include <vtkConfigure.h>
#include <vtkDoubleArray.h>
#include <vtkGPUVolumeRayCastMapper.h>
#include <vtkObjectFactory.h>
#include <vtkOpenGLGPUVolumeRayCastMapper.h>
#include <vtkOutlineCornerFilter.h>
#include <vtkOutlineFilter.h>
#include <vtkImageData.h>
#include <vtkPiecewiseFunction.h>
#include <vtkPointData.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProp3DCollection.h>
#include <vtkSmartPointer.h>
#include <vtkSmartVolumeMapper.h>
#include <vtkVolume.h>
#include <vtkVolumeProperty.h>
#include <vtkCommand.h>
#include <vtkVersion.h>
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