8 #ifndef AXL_SAMPLING_CURVE_CONVERTER_H
9 #define AXL_SAMPLING_CURVE_CONVERTER_H
27 double z,
double u,
double v,
double w,
double alpha);
Class axlPoint defines 3D points.
void normalize(axlPoint &point)
Class axlLine defines 3D lines.
double angle(axlPoint vCompute, axlPoint vRef, axlPoint normal)
axlPoint * RotatePoint(axlPoint a, axlPoint x, axlPoint u, double alpha)
axlPoint normalCCWArc(const axlCircleArc &arc)
double angleOfArc(const axlCircleArc *arc)
axlPoint * rotatePoint(double a, double b, double c, double x, double y, double z, double u, double v, double w, double alpha)
QList< axlPoint * > Sampling(axlAbstractCurve *curve)